일 | 월 | 화 | 수 | 목 | 금 | 토 |
---|---|---|---|---|---|---|
1 | ||||||
2 | 3 | 4 | 5 | 6 | 7 | 8 |
9 | 10 | 11 | 12 | 13 | 14 | 15 |
16 | 17 | 18 | 19 | 20 | 21 | 22 |
23 | 24 | 25 | 26 | 27 | 28 | 29 |
30 | 31 |
Tags
- c# 윈폼
- docker
- Houdini
- gitlab
- git
- Algorithm
- jupyter
- 구조체
- C언어 포인터
- C++
- 유니티
- dart 언어
- jupyter lab
- c언어
- 플러터
- Flutter
- c# winform
- c#
- HTML
- 다트 언어
- Data Structure
- c# 추상 클래스
- 깃
- vim
- 도커
- github
- 포인터
- Python
- Unity
- C# delegate
Archives
- Today
- Total
nomad-programmer
[CG/HLSL] 셰이더 관련 유용한 사이트 모음 본문
80 Level
80 LEVEL is an industry-leading platform for game developers, digital artists, animators, video game enthusiasts, CGI and VFX specialists. Join us to learn about new workflows, discuss new tools and share your work
80.lv
Shadertoy BETA
www.shadertoy.com
CG References & Tutorials
www.fundza.com
http://libnoise.sourceforge.net/index.html
libnoise: a portable, open-source, coherent noise-generating library for C++
libnoise is a portable C++ library that is used to generate coherent noise, a type of smoothly-changing noise. libnoise can generate Perlin noise, ridged multifractal noise, and other types of coherent-noise. Coherent noise is often used by graphics progra
libnoise.sourceforge.net
'CG > HLSL' 카테고리의 다른 글
[CG/HLSL] 렌더링 파이프라인 (Rendering Pipeline) (0) | 2021.11.08 |
---|
Comments