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nomad-programmer

[CG/Unreal Engine] UE Editor HotKey Cheet Sheet 본문

CG/Unreal Engine

[CG/Unreal Engine] UE Editor HotKey Cheet Sheet

scii 2020. 12. 17. 20:06
Viewport Navigation Keys
Movement - Standard LMB/RMB + Drag
Movement - GameStyle RMB + WSAD
Movement - Maya Alt + LMB/RMB
Zoom Mouse Wheel
Viewport Transformation Keys
Translate W
Rotate E
Scale R
Toggle Transform Mode Spacebar
Clone Active Object Alt + (Translate or Rotate)
Vertext Sanpping V
Viewport Shortcuts Keys
Focus on Selection F
LightMap Density View Alt + 0
(이곳에서 라이트맵 해상도를 색상으로 파악할 수 있다. 녹색은 적당한 것, 붉은색은 해상도가 너무 높은 것, 파란색은 해상도가 너무 낮은 것)
Wireframe View Alt + 2
Unlit View Alt + 3
Lit View Alt + 4
AO View Alt + 5
Light Complexity Alt + 7
Grid Size Increase Shift + [
Grid Size Decrease Shit + ]
Mouse Control in Play Mode Shift + F1

Miscellaneous Keys
Live Code Recompile Ctrl + Alt + F11
Detach from Viewport Play F8

Modes Keys
Placement Shift + 1
Paint Shift + 2
Landscape Shift + 3
Foliage Shift + 4
Geomery Editing Shift + 5

Level Editor Keys
Hide Selected Object H
Unhide All Hidden Objects Ctrl + H
Editor FullScreen Shift + F11
Immersive Mode F11
Game View G
Find in Blueprint Ctrl + K
Snap to Floor End
Snap Pivot to Floor Alt + End
Snap Origin to Grid Ctrl + End
Snap Bounds to Floor Shift + End
Command Console ~
Clear Selection ESC

Camera Shortcuts Keys
Perspective View Alt + G
Front View Alt + H
Side View Alt + K
Top View Alt + J
Set Camera Bookmark Ctrl + 0-9
Jump to Camera Bookmark 0-9

etc Shortcuts Keys
뷰포트에서 collision 데이터 보기 Alt + C
뷰포트 실행 Alt + P
시뮬레이션 실행 Alt + S
선택된 액터 컨텐츠 브라우저에서 선택 Ctrl + B
선택된 액터의 Mesh 창 띄우기 Ctrl + E
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